Changelog
Of commit 119:
- added three more example levels
- disabled links to /explore/
- updated URLs to new temporary PHP site
Of commits 56-75:
- too many Penland improvements
- platformre link changes
- more mobile friendliness
- redesign of pages
- + a lot more but I won't bother mentioning them all
Of commit 55:
- featured levels from Zach
Of commit 44 and 45:
- joystick for touchscreens
- gave credit to griffpatch_tutor
- worked on world generation
Of commit 43:
- bug fixes
- growing level in editor now uses current block
- autosave level when test level is clicked in editor
- more distinguishable cycled blocks
- undo/redo in editor
- confusion block that messes up controls
- + other betterifications
- added penland5's rendering engine
Of commit 41 and 42:
- added block icons to editor
- added ms paint
- player doesn't show anymore until a level is rendered
- fixed the air/solid/lava cycled blocks' textures
- recolored player to black
Of commit 40:
Of commit 39:
- autoscrolling
- spacebar doesn't scroll now
- fixed ladders (again)
- editted levels now save as a cookie
Of commit 38:
- credited yllie
- you can now teleport into lava and other uncollidables with the transparent powerup
- gravity blocks that reverse gravity
- midas touch autoactivates now
- air, solid, and lava cycle through into different blocks with same physics but different looks (i.e. invisible lava)
- text blocks now an option in level maker
- redesigned text display
- load featured level button
Of commit 37:
- credits and changelog section
- rage mode powerup - superspeed, higher jump, immunity to lava and fire (warning: collision glitches!)
- midas touch powerup - turns collidables into gold
- transparent powerup - teleports you through blocks (press s to tp down)
- fixed ladders
- recolored nojump
- topOnly interactions work underwater
- the "sun" level-bit now won't be impossible